VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 3500 height: 3500 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 3500 height: 3500 } Regions Info { regWidth: 128 regHeight: 128 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 19.7069 targetDistance: 200 nearRange: 0 nearClip: 830 farClip: 1387.4 focalLength: 103.633 fNumber: 10.3633 } Scene { renderTime: 6745328 name: "C:/ProgramData/Thinkbox/Deadline10/workers/Azuolas-Ryzen5900x-work/jobsData/62457883cc47f449804b9dc2/L_CALOR_002.max" } =Channels= Alpha (float3) RGB color (float3) TH_MultiMat_1 (float3) TH_MultiMat_10 (float3) TH_MultiMat_11 (float3) TH_MultiMat_2 (float3) TH_MultiMat_3 (float3) TH_MultiMat_4 (float3) TH_MultiMat_5 (float3) TH_MultiMat_6 (float3) TH_MultiMat_7 (float3) TH_MultiMat_8 (float3) TH_MultiMat_9 (float3) VRayLightSelect_Ceiling (float3) VRayLightSelect_Outside (float3) VRayLightSelect_PUTA (float3) VRayLightSelect_SUN (float3) VRayReflection (float3) VRayWireColor (float3) VRayZDepth (float)
VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 3500 height: 3500 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 3500 height: 3500 } Regions Info { regWidth: 128 regHeight: 128 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 24.585 targetDistance: 200 nearRange: 0 nearClip: 625 farClip: 1275 focalLength: 82.6075 fNumber: 8.26075 } Scene { renderTime: 6081547 name: "C:/ProgramData/Thinkbox/Deadline10/workers/Azuolas-Ryzen5900x-work/jobsData/6245787966a1e710ac4f3c64/L_CALOR_002.max" } =Channels= Alpha (float3) RGB color (float3) TH_MultiMat_1 (float3) TH_MultiMat_10 (float3) TH_MultiMat_11 (float3) TH_MultiMat_2 (float3) TH_MultiMat_3 (float3) TH_MultiMat_4 (float3) TH_MultiMat_5 (float3) TH_MultiMat_6 (float3) TH_MultiMat_7 (float3) TH_MultiMat_8 (float3) TH_MultiMat_9 (float3) VRayLightSelect_Ceiling (float3) VRayLightSelect_Outside (float3) VRayLightSelect_PUTA (float3) VRayLightSelect_SUN (float3) VRayReflection (float3) VRayWireColor (float3) VRayZDepth (float)